Jump to content

Recommended Posts

Posted

How to do that ?

A solide model and double sided planes all that with some alpha channel on the texture ?

I bet Normal map on alpha foliage won't be possible ?

Stop toying and make games

Posted

Can this be done on CSG geom? I cant seem to get it to... What should be transparent is a "grey color", the grey color that is used for the background of the material editor.

 

This only happens in the editor, when run it seems to work as it should?

 

Andy

The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do.

 

Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d

Posted

Can this be done on CSG geom? I cant seem to get it to... What should be transparent is a "grey color", the grey color that is used for the background of the material editor.

 

This only happens in the editor, when run it seems to work as it should?

 

Andy

I think the brushes aren't set up for z-sort rendering, so they don't get blended properly. When they are loaded in the engine, they are collapsed and converted into model geometry, which does have the z-sorting built in. This should be fixed in the near future, but it's relatively minor.

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...