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Posted

Hello,

 

Can't remember if someone asked this before but how can i do to have an object falling in the editor. I have it with collision set to "props" and mass set to "1.0" but it doesn't fall, thank you

Posted

Hm, this could mean you don't have proper .phy file for your model. Delete the .phy file and try again or use phygen to make a new convex hull body for your model (you'll need to have an .obj of it)

Posted

The physics body that the engine will auto create is for static bodies only. If you use phygen on the OBJ version of your model, then you can create a body to be used for dynamic interaction. And you might be able to use a more primitive shape to substitute.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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