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Will LE3 support callbacks that will automatically be called by the engine at the occurence of a specific event (i.e. collision)? For example:

 

Player = {}

 

function Player:new()

local object = {}

setmetatable(object, {__index = Player})

return object

end

 

-- Collision callback function

function Player:onCollision(someObject)

-- Some code

end

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