Marcus Posted February 20, 2013 Posted February 20, 2013 Will LE3 support callbacks that will automatically be called by the engine at the occurence of a specific event (i.e. collision)? For example: Player = {} function Player:new() local object = {} setmetatable(object, {__index = Player}) return object end -- Collision callback function function Player:onCollision(someObject) -- Some code end Quote
Canardia Posted February 21, 2013 Posted February 21, 2013 Yes Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
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