Marcousik Posted April 24, 2021 Posted April 24, 2021 I found this function in FPSPlayer.lua in relation with kinematics joints / carryingentity.... So this could be usefull for me. But what is this for? I can't find any effect if I change the values of it... Quote self.carryingEntity:SetDamping(0.1,0.1) thx Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.