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Posted

So this is a question for Josh. There is nothing wrong with the landscape mode in LE2 in face, it's awesome. But I was just wondering if LE3 will have any fixes/improvements at all. Specifically for making city environments. The road node feature is amazing, but maybe some more features would be nice.

Posted

Honestly I don't even know. Just anything that can make production easier I guess. Not that there's anything wrong with it now, but I just haven't heard too much talk about the landscape editor for LE3.

Posted

The initial release will not include terrain, unless you use a custom shader. We're focusing on CSG editing and mostly indoor maps.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

City scenes at night could easily be done without terrain and so could a medieval village.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Yes, but what I would like to do is make the buildings in an application like Blender and then do streets in Leadwerks. I dunno, I guess it would be more simple for what I am working on, but you can do that already in LE2... I guess I want to work with geometry of the roads inside of Leadwerks...

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