cassius Posted February 16, 2013 Posted February 16, 2013 Changed my computer two days ago and got all my files up and running ok. I have a problem with my game which did not occur on my old pc. When I start up the game the scene spins verticaly leaving my scene upside down. Its easily fixed by the user but is there any way I can prevent this happening? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Canardia Posted February 16, 2013 Posted February 16, 2013 You have to set the mouse position variables to 0 before the main loop. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
cassius Posted February 16, 2013 Author Posted February 16, 2013 Thanks canardian. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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