James Blade Posted February 6, 2013 Posted February 6, 2013 ok dunno if this is right place but seems i am locked out of the other topics. but anyhows i know i seen somewhere a application that converts image files into the format that 3DWS uses, but now i can't seem to find it, can anyone tell me where that is?? Quote
Canardia Posted February 6, 2013 Posted February 6, 2013 It's part of 3DWS, there is somekind of tool called textureconverter.exe or something. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Pixel Perfect Posted February 6, 2013 Posted February 6, 2013 Beware: 3DWS supports a few more standard texture formats. If you use the proprietary one you will not be able to use them in any game engine as its totally unsupported outside of 3DWS! Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++
Mince Posted February 6, 2013 Posted February 6, 2013 .DDS works, .JPG works, .BMP works fine and also .TGA The only problem ive encountered in 3DWS is that .PNGs either don't show or are black and white / Distorted Quote
Wilds Posted February 7, 2013 Posted February 7, 2013 I dont have any problems with .png at all Quote
02arnoldj Posted February 14, 2013 Posted February 14, 2013 In 5.37 the Builder edition Mince purchased, the .PNG's worked and transparency worked, however i had a problem with png's not being transparent in version 5.6 Quote
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