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I asked a similar question before, but is it wise to have some characters ( main characters ) with textures around 2048x2048 while others ( NPC's and enemies and what not ) have 1024x1024? Right now, all of my characters have 1024x1024, but I want to make my main characters as high-def as possible and it looks really nice with 2048x2048. I don't know how heavily this will effect performance if I only use it on one on-screen character at a time...

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