cassius Posted December 4, 2012 Posted December 4, 2012 I am thinking of getting together a bunch of new textures ready for le3. Does anyone know which formats will be required? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Canardia Posted December 4, 2012 Posted December 4, 2012 I hope png at least, I don't want to store uncompressed dds on my harddisks, since they are huge. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Admin Posted December 4, 2012 Posted December 4, 2012 The editor automatically converts textures from formats like PNG, TGA, BMP, JPG, DDS, PSD, etc. 1 Quote
ChrisMAN Posted December 4, 2012 Posted December 4, 2012 The editor automatically converts textures from formats like PNG, TGA, BMP, JPG, DDS, PSD, etc. I am looking forward to this. I am about ready to use a system file watcher that hooks in to image magick that hooks in to the nvidia legacy dds cli tools. Quote
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