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Posted

I am thinking of getting together a bunch of new textures ready for le3. Does anyone know which formats will be required?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

I hope png at least, I don't want to store uncompressed dds on my harddisks, since they are huge.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Posted

The editor automatically converts textures from formats like PNG, TGA, BMP, JPG, DDS, PSD, etc.

 

I am looking forward to this. I am about ready to use a system file watcher that hooks in to image magick that hooks in to the nvidia legacy dds cli tools.

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