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Posted

My artist made me a simple scene. A gate with some walls..

 

He gave me the 3ds file and some jpgs. First I converted the jpegs to dds using DDS Converter from Tools.

 

Second I used a 3ds to gmf converter and I obtain the gmf file. The problem is that I have no materials set for this model. I mean, I made the material file... but in the GMF Viewer the Surface 1 -> Material is null. Why is this happening?

i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64

rvlgames.com - my games

RVL Games Facebook Page, YouTube Channel

 

Blitzmax :)

Posted

This can happen when there is no mat file or a failure to generate mipmaps when saving as dds. Don't know about 3ds format but obj format converts well on non animated objects.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Guest Red Ocktober
Posted

i had a similar issue when i was converting using UU3D... if there are no animations i had to make sure export anims was unchecked... just some unrelated insight that may help...

 

--Mike

Posted

Did you use Genmat to make mat file?Could we take a look at your mat file content?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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