ParaToxic Posted October 29, 2012 Posted October 29, 2012 Hei I have a problem with UU3D.I have a mesh with a lot of materials but when I export it to gmf ( includes matfiles but no animation,bones are exported ). And now it exports the materials with the mesh_skin_diffuse.vert shader. Is there a way to change that into non skinned ?? Thanks Quote
Roland Posted October 29, 2012 Posted October 29, 2012 just delete the bones in UU3D Quote Roland Strålberg Website: https://rstralberg.com
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.