elcoo Posted September 25, 2012 Posted September 25, 2012 I'm not sure if this is a bug or it's just me doing something wrong. In the sandbox, there are no Particle effects visible. That means the firepit just emits light but no particles and no haze effect. Also the smoke generated by bullets or the tires of the example gamescripts is not visible. This worked before I couldn't find the reason why it isn't anymore. Has anyone had that problem before? Quote
ParaToxic Posted September 25, 2012 Posted September 25, 2012 No for me there isn't a error.What Graphicscard do you have ? Quote
Guest Red Ocktober Posted September 25, 2012 Posted September 25, 2012 sandbox?? which version are you using el... --Mike Quote
macklebee Posted September 26, 2012 Posted September 26, 2012 The dust particles coming from viperscout vehicle have not worked inherently since LE2.3 was intitially released. Its due to the scripts/start/globals.lua script being completely commented out as it served no true purpose. So to get the particles to work in the viperscout script, I would just replace the variables, 'world_transparency' and 'world_main', with the appropriate variables, 'fw.transparency.world' and 'fw.main.world', respectively. As for the rest of the particles missing, I would just suggest making sure you have the latest graphics driver and perhaps do a clean install. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
elcoo Posted September 26, 2012 Author Posted September 26, 2012 Thanks for your answers! I got a gtx 680, newest drivers of course. It worked with this exact setup already. I guess i'll try the clean install now. Quote
Pascherik Posted September 26, 2012 Posted September 26, 2012 Seems to be a driver problem. Had a similar bug as i couldn´t see the alpha in texture, so i saw nothing. Waited just for a next driver update - it might help Quote
elcoo Posted September 27, 2012 Author Posted September 27, 2012 Clean install works just fine, I must have messed around to much with some files Quote
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