Jump to content
Leadwerks Community

Recommended Posts

Posted

Hei guys, I have here a rigged character ,made with the Character tag and now I have some bvh ( Mocap Data ) files and want to copy the animation of the imported mocap skeleton to my own rigged character.

 

I saw a plugin XReTarget ,which copys the target bone animation keys to a second rigged body.But the plugin doesn't work for me.

 

Does somebody know how I can copy the animation data from the one skeleton to the other ??

Thanks ;)

Posted

Fragmotion allows you to do this but you will have limited success unless the skeletons are fairly matched.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

Posted

Hmm thanks roland, I looked the video but he says that both skeletons have to be exactly the same.

Maybe someone knows a plugin for c4d doing the same like in fragmotion ( merge animation )

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...