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Posted

I like that last one, a lot. The lettering is very beautiful.

 

Since this is going to be displayed at a variety of resolutions, it makes sense to have the outer edge of the image black. Then I can just display it on a black background.

 

The background is rather blurry, and the top and bottom are cut off. Would it be possible to fix this?

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Logos should be always made in svg format, so they are vectors and scalable. You can do amazing things with vectors.

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Posted

Logos should be always made in svg format, so they are vectors and scalable. You can do amazing things with vectors.

It's not necessary to insert these kinds of guerrilla marketing comments trying to push whatever obscure file format or technology you are taken with at the moment. It's very annoying, and you alone are not sufficient to start a viral trend, if that is your intent.

 

Obviously logos are almost always made with vector graphics. We are previewing concepts here, not shipping a finished product. In any case, the file format the author chooses to use is totally irrelevant to the conversation.

  • Upvote 3

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

2e560yd.jpg

 

I've made the changes you requested. I can make the background clearer still but I think it would draw too much attention from the lettering. It also defeats the purpose (and contrasts heavily) if the rest of the title screen is black. Finally, you may want more of the edge to be black, as it drops pretty shaply now. That said, I'm happy to send you the Photoshop file so you can tweak it to your heart's content. It has about 7 layers.

  • Upvote 1
Posted

And should you change your mind about the rest of the title screen being black...

You should make second picture with black background for comparing. Because when people are not designers they can't make such decision without visual comparing. And I think here is the question more about technical capabilities rather then aesthetic things.

Posted

I like it because it is simple yet detailed enough without going over the top. Looks clean and professional...

STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

Posted

What if you make an eye in the background where that 5 star circle thing you have is the pupil? The eye should be sort of faint and blend in slightly so people start chatting about how they think that's an eye. That'll add a little human element to it.

Posted

Here's the PSD file. Feel free to play around with it, everyone. Thank you very much, gamecreator.

 

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Nice text logo, gamecreator!! I like it very much. :)

Would it be possible to upload only the text layer as a PSD file (with a transparent background)? I don't have Photoshop, but Paintshop, which doesn't load the PSD files with all the features. Thanks. :)

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

Posted

Had another go at it. Here it is. Hope you guys like it. smile.png

 

DA2.png

 

Comments and suggestions are welcome. Thanks.

  • Upvote 1

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

Posted

Thanks, Roland! smile.png

 

ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

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