shadmar Posted September 4, 2012 Posted September 4, 2012 Couldn't really locate it in the wiki, just a cpp callback. Does it exist? Edit : Ah found something, testing... http://www.leadwerks.com/werkspace/topic/4544-entitycollisioncallback-in-lua/#entry39974 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
shadmar Posted September 4, 2012 Author Posted September 4, 2012 Aye that works. Nice monologoue thread Shad. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Pixel Perfect Posted September 4, 2012 Posted September 4, 2012 lol Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++
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