shadmar Posted July 27, 2012 Posted July 27, 2012 Hi I'm makeing some basic animation and A.I for the crawler as an self contained object. I am using the charactercontroller and noticed that you can input move and strafe in controller:Update(camRotation.y, move * moveSpeed, strafe * strafeSpeed, jump, 40 , 10, KeyDown(KEY_LCONTROL)) Any tip on how I can always move away from the camera if I know the camera position and the controller position using controller:Update() ? I want he controller to flee from the camera sort of. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
shadmar Posted July 27, 2012 Author Posted July 27, 2012 Nvm solved : http://www.leadwerks.com/werkspace/topic/4915-some-problems-with-controllers/#entry42867 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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