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Hia guys,

 

I have a strange problem with the SDK..

my environment is:

 

I'm using a shared dropbox folder with all the models, media etc. attached...

when I made some changes on my scene at PC1 and want to open it on PC2 it throws a EXCEPTION_ACCESS_VIOLATION error.

 

my log is:

 

Leadwerks Engine 2.5
Initializing Renderer...
OpenGL Version: 4.2.11631 Compatibility Profile Context
GLSL Version: 4.20
Render device: ATI Radeon HD 5670
Vendor: ATI Technologies Inc.
DrawBuffers2 supported: 1
16 texture units supported.
GPU instancing supported: 1
Max batch size: 32
Shader model 4.0 supported: 1
Conditional render supported: 0
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//query.vert", ""...
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/collisions.lua"...
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/fliphook.lua"...
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/globals.lua"...
Loading shader "", "incbin::../../TerrainColorAndLight.frag"...
Loading shader "", "incbin::../../TerrainColorAndLight.frag"...
Loading texture "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional_icon.dds"...
Loading model "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional.gmf"...
Loading material "d:/engine/leadwerks engine sdk/materials/effects/invisible.mat"...
Loading script "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional.lua"...
Creating class light_directional
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//editor/generic.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//editor/sobel.frag"...
Loading heightmap...
Warning: Failed to load heightmap "default_height.raw".
Warning: Failed to load texture "default_alpha.dds": Path not found.
Warning: Failed to load alphamap "default_alpha.dds".
Loading texture "d:/engine/leadwerks engine sdk/materials/terrain/forest/terrain_forest_dirt.dds"...
Loading texture "d:/engine/leadwerks engine sdk/materials/terrain/forest/terrain_forest_dirtdot3.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//terrain/terrain_flat.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//terrain/terrain.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/clearcolor.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//terrain/terrain.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//terrain/terrain.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//pointentity.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//pointentity.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//guide.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//editor/guide.frag"...
Loading shader "incbin::../../selection.vert", "incbin::../../selection.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/depthblit.frag"...
Loading texture "incbin::noise.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//lighting/ambientlight.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/presets/postfilter_bloom_ssao_hdr.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/bloomblurx.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/bloomblury.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/ssao.frag"...
Loading texture "d:/engine/leadwerks engine sdk/materials/effects/noise.dds"...
Warning: Uniform "aosizereduce" does not exist in shader.
Warning: Uniform "ssaostrength" does not exist in shader.
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/dofblurx.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/dofblury.frag"...
Warning: Uniform "dofnearrange" does not exist in shader.
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/hnphan/edge_antialiasing.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/hnphan/edge_antialiasing.frag"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/postfilter.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//postfilters/irisadjustmentblend.frag"...
Freeing class light_directional
Deleting mesh reference "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional.gmf"
Deleting material reference "d:/engine/leadwerks engine sdk/materials/effects/invisible.mat"
Deleting shader "zip::/engine/leadwerks engine sdk/shaders.pak//editor/generic.vert|zip::/engine/leadwerks engine sdk/shaders.pak//editor/sobel.frag||120".
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/collisions.lua"...
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/fliphook.lua"...
Invoking script "D:/ENGINE/Leadwerks Engine SDK/Scripts/start/globals.lua"...
Deleting model reference "d:/engine/leadwerks engine sdk/models/entities/light/directional/light_directional.gmf".
Loading texture "d:/engine/leadwerks engine sdk/models/entities/road/road_node_icon.dds"...
Loading model "d:/engine/leadwerks engine sdk/models/entities/road/road_node.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/entities/road/road_node.gmf"...
Loading material "d:/engine/leadwerks engine sdk/materials/effects/invisible.mat"...
Loading script "d:/engine/leadwerks engine sdk/models/entities/road/road_node.lua"...
Creating class road_node
Loading model "d:/engine/leadwerks engine sdk/models/entities/environment/waterplane/environment_waterplane.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/entities/environment/waterplane/environment_waterplane.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/entities/environment/waterplane/environment_waterplane.lua"...
Creating class environment_waterplane
Loading model "d:/engine/leadwerks engine sdk/models/entities/environment/atmosphere/environment_atmosphere.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/entities/environment/atmosphere/environment_atmosphere.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/entities/environment/atmosphere/environment_atmosphere.lua"...
Creating class environment_atmosphere
Loading material "d:/engine/leadwerks engine sdk/materials/sky/fullskiesblueclear0016_2_l.mat"...
Loading texture "d:/engine/leadwerks engine sdk/materials/sky/fullskiesblueclear0016_2_l.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/skybox.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/skybox.frag"...
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_containers_containerbig.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_containers_containerbig.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/containers/contb51.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/contb51.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/contb51dot3.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_bumpmap.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_bumpmap_specular.frag"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_containers_containerbig.lua"...
Creating class urban_containers_containerbig
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_buildings_powerplant.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_buildings_powerplant.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/bricks04_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/bricks04_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/bricks04_h.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_shadow.vert", ""...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/cable_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/cable_d.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse.frag"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/clima_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/clima_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/clima_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con03_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con03_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con03_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/door06_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/door06_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/door06_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/electricpanel_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/electricpanel_d.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor04_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor04_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor04_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/light_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/light_d.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/metal01_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/metal01_d.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/roof01_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/roof01_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/roof01_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust01_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust01_d.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust02_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust02_d.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/win01_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/win01_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/win02_h.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_buildings_powerplant.lua"...
Creating class industrial_buildings_powerplant
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_buildings_powerplantlod1.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_buildings_powerplantlod2.gmf"...
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_wallc.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_wallc.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con04_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con04_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/con04_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/wire02_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/wire02_d.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_shadow.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_bumpmap_specular_alphatest.frag"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_wallc.lua"...
Creating class industrial_walls_wallc
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_wallclod1.gmf"...
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_walla.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_walla.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/wire01_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/wire01_d.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_walla.lua"...
Creating class industrial_walls_walla
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_walls_wallalod1.gmf"...
Loading model "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_3parts.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_3parts.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/wall a 01_d2.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/wall a 01_d2.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/wall a 01_d2dot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_3parts.lua"...
Creating class buildings_walls_3parts
Loading model "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_wall a 01.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_wall a 01.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/modelpack1/walls/buildings_walls_wall a 01.lua"...
Creating class buildings_walls_wall a 01
Loading model "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate1.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate1.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_0.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_0.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_0dot3.dds"...
Loading model "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate3.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate3.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_03.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_03.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_03dot3.dds"...
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack5.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack5.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb4.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb4.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb4dot3.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb2.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb2.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb2dot3.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb1.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb1.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb1dot3.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb3.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb3.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/woodb3dot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack5.lua"...
Creating class urban_box_mixstack5
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_container_containerunit1.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_container_containerunit1.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalplated.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalplated.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalplateddot3.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalbase.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalbase.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalbasedot3.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalfloor.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalfloor.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/containers/metalfloordot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/containers/urban_container_containerunit1.lua"...
Creating class urban_container_containerunit1
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_props_light01.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_props_light01.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_props_light01.lua"...
Creating class industrial_props_light01
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel2.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel2.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/barrel_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/barrel_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/barrel_h.dds"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/metal04_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/metal04_d.dds"...
Warning: Failed to load texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/metal04_h.dds": Path not found.
Warning: Failed to load texture "metal04_h.dds": Path not found.
Failed to load texture "metal04_h.dds".1
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel2.lua"...
Creating class industrial_barrels_barrel2
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel2lod1.gmf"...
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust06_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust06_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/rust06_h.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_barrels_barrel.lua"...
Creating class industrial_barrels_barrel
Loading model "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_stairs_stairswall01.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_stairs_stairswall01.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor03_d.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor03_d.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/floor03_h.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_stairs_stairswall01.lua"...
Creating class industrial_stairs_stairswall01
Loading mesh "d:/engine/leadwerks engine sdk/models/props/gmf/industrial v2/industrial_stairs_stairswall01lod1.gmf"...
Loading model "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/fixture_cagelight.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/fixture_cagelight.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagebulb.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagebulb.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_glow.frag"...
Loading material "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelight.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelight.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelightdot3.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_bumpmap.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse_bumpmap.frag"...
Loading material "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelight_shadow.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelight_shadow.dds"...
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//mesh/mesh_diffuse.vert", "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/cagelight_shadow.frag"...
Loading script "d:/engine/leadwerks engine sdk/models/trim/fixtures/cagelight/fixture_cagelight.lua"...
Creating class fixture_cagelight
Loading model "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate2.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/urban_crates_crate2.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_01.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_01.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/crates-and-barrels/cratecolor_01dot3.dds"...
Loading model "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building12.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building12.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building12.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building12.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building12dot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building12.lua"...
Creating class buildings_city_building12
Loading model "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building5.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building5.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building5.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building5.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/building5dot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/modelpack1/city/buildings_city_building5.lua"...
Creating class buildings_city_building5
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack4.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack4.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack4.lua"...
Creating class urban_box_mixstack4
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack1.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack1.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack1.lua"...
Creating class urban_box_mixstack1
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/big/urban_box_woodbox1_big.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/big/urban_box_woodbox1_big.gmf"...
Loading material "d:/engine/leadwerks engine sdk/models/props/urban/box/big/woodb1.mat"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/big/woodb1.dds"...
Loading texture "d:/engine/leadwerks engine sdk/models/props/urban/box/big/woodb1dot3.dds"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/big/urban_box_woodbox1_big.lua"...
Creating class urban_box_woodbox1_big
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack7.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack7.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack7.lua"...
Creating class urban_box_mixstack7
Loading model "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack9.gmf"...
Loading mesh "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack9.gmf"...
Loading script "d:/engine/leadwerks engine sdk/models/props/urban/box/mix/urban_box_mixstack9.lua"...
Creating class urban_box_mixstack9
Loading shader "zip::/engine/leadwerks engine sdk/shaders.pak//editor/generic.vert", "zip::/engine/leadwerks engine sdk/shaders.pak//editor/sobel.frag"...
Loading texture "d:/engine/leadwerks engine sdk/materials/terrain/rambostextures/terrain_custom_sand.dds"...

 

 

normally it does work, never have a problem, but this time it shows the problem, just the first time...

so can anyone please help me?

 

Cheers

Dennis

Posted

Warning: Failed to load heightmap "default_height.raw".

Warning: Failed to load texture "default_alpha.dds": Path not found.

Warning: Failed to load alphamap "default_alpha.dds".

 

i see some textures missing, perhaps, that's a reason for crash

 

and perhaps, your terrain textures and heightmap is stored in folder with long path ( with UNICODE characters ) it will nto find them, try to store your application for example to C:app

-= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=-

Website: http://www.flamewarestudios.com

Posted

it shows the exception access violation when I'm opening the scene. but the scene first was opening the correct way. after a few changes it didn't work anymore.

 

my specs are:

 

AMD Athlon 64 X2 4000+ 2.10ghz

ATI Radeon HD5670 2 GB GDDR5 RAM

4GB DDR3 RAM

 

I don't know the specs from the other computer right now. I'm asking it to a friend (his PC) but since it's 3 AM here and I just returned from a party, he isn´t available.

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