Joh Posted June 19, 2012 Author Posted June 19, 2012 Roland are you able to read my mind? Simply you written what i was thinking.. I am a bit scary! Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10.
Roland Posted June 19, 2012 Posted June 19, 2012 Roland are you able to read my mind? Simply you written what i was thinking.. I am a bit scary! Soul brothers maybe Quote Roland Strålberg Website: https://rstralberg.com
Joh Posted June 19, 2012 Author Posted June 19, 2012 Maybe. Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10.
Joh Posted July 2, 2012 Author Posted July 2, 2012 Ok a fast update.. Modified the code to be faster, fixed some bugs, now voxel are a lot more detailed. Still working on point/cube render. On blank rectangle there is written the number of voxels present! Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10.
Joh Posted July 2, 2012 Author Posted July 2, 2012 @Josh working with aabb and entity i see a strange issue (not sure if it's a bug, i am back on leadwerks after many months..) i loaded the monstertruck and aabb y0 higher of some vertex position.. It's probably due to tyre but how could i find the correct aabb y0? Also i am working on animation, is there a way to get vertex-bone information? I know my english is bad, i hope you'll understand what i was meaning for. Quote Intel Corei7-6700, NVIDIA GeForce GTX 980, 32GB DDR4, W-10.
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