cassius Posted April 4, 2012 Posted April 4, 2012 I have sword fights in my game which work smoothly enough on level surfaces , but when the enemy character follows my main character onto a stairway the enemy flickers violently when the two controllers collide. If I use a ramp instead of stairs there is no problem. This problem does not show up in the controller tutorial because no enemy controller is used in that. Is there a solution to this prob? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
AggrorJorn Posted April 4, 2012 Posted April 4, 2012 Can you make a video? I would like to see how the controllers are colliding (with debugphysics). Quote
Pixel Perfect Posted April 4, 2012 Posted April 4, 2012 Most people would use a simplified physics representation like a ramp for stairs, otherwise you need to control the vertical movement in code. I do this in my stranded game to ensure a nice vertical progression when climbing stairs and not the sudden unnatural jump you get otherwise. The controllers do vertical displacement as a result of the physics instantly, that's probably what you are seeing when they are on the edge of a step. Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++
cassius Posted April 5, 2012 Author Posted April 5, 2012 Sorry can't do videos(yet). Thanks for advice. I found a texture that looks like steps and I am using it on a ramp. looks quite convincing under a dim light.Trust me to find a lazy way. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Daimour Posted April 5, 2012 Posted April 5, 2012 I found a texture that looks like steps and I am using it on a ramp. You can use different 3D models for mesh and for physics body. So it can still look like a stairways but use ramp for physics. Quote
cassius Posted April 5, 2012 Author Posted April 5, 2012 Good idea daimour. Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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