tkunze Posted December 22, 2009 Posted December 22, 2009 I would find a button to collapse the full object tree very usefull. At the moment it is very hard to find the objects for placement after loading a level. The tree is very messy with all the nodes and subnodes opened. So the first thing for me to do after loading is to close all nodes manually. Therfore a collapse all would help a lot. Quote
xtom Posted January 8, 2015 Posted January 8, 2015 +1 and maybe a more contrasting colour on the text background when you select an object in the viewport. Currently it has a light grey background which is hard to see as you scroll up and down the scene tree. Quote Check out my games: One More Day / Halloween Pumpkin Run
josk Posted January 8, 2015 Posted January 8, 2015 +1 the scene tree needs a few improvements to help it become more manageable. Quote Elite Cobra Squad
MarkusR Posted January 8, 2015 Posted January 8, 2015 i had created a suggestion for a simple node search/filter. Quote PC : Win 10 Pro 64 Bit , 4x cores ~2 GHz , 8 GB RAM , AMD R7 265 2D : Photoline , Zooner Photo Studio 13 , Art Rage Studio 3.5.4 , Ashampoo Snap 7 , ... 3D : Shade 15 Basic , Carrara 8.5 & DAZ Studio 4.8 , Cheetah 3D 6.3.2 , Via Cad 8 Music : Samplitude Music Studio , Music Creator 7 IDE : Leadwerks Engine 3.x , Unity 5.x , (Unreal 4.8.x) , AGK v2.x , Construct 2 , (Clickteam Fusion 2.5) , ShiVa 1.9 , Game Maker Studio , MS Visual Studio .Net , Android Studio , Monkey , ...
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