morad Posted March 31, 2012 Posted March 31, 2012 I'm trying to create a contour lock algorithm. for that i need to get the pixels value around my aiming point. Is there a simple way to get that? Quote
ParaToxic Posted March 31, 2012 Posted March 31, 2012 Is that a kind of DOF with a focus center? Quote
morad Posted March 31, 2012 Author Posted March 31, 2012 No Its an auto tracker that keeps the camera on a specific point when activated based on the contrast from the background Quote
LordHippo Posted April 1, 2012 Posted April 1, 2012 you can read that with glRead command I think. It reads a range of pixels from the buffer. Quote Ali Salehi | Programmer Intel Core i3 2100 @ 3.0GHz | GeForce GTS 450 | 4GB DDR3 RAM | Windows 7 Ultimate x64 LE 2.50 | Visual Studio 2010 | RenderMonkey 1.82 | gDEBugger 5.8 | FX Composer 2.5 | UU3D 3 | xNormal 3.17
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