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Posted

Nice. What about Lua? Will it use the same object model?

 

May be commands should be separated in two groups: "high level" functions (main building blocks) and "low level" functions (for thin tuning). So Leadwerks will not lose charm of simplicity (when looking at high level functions only).

Posted

The API for c++, Lu's and jc# is all the same. We can't write documentation for lua because it has no variable types.

My job is to make tools you love, with the features you want, and performance you can't live without.

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