Gabriel Posted March 6, 2012 Posted March 6, 2012 Hello, I would like to move my camera which fixes point (Target) between two points (A and B). TVec3 Target(….) TVec3 A(….) TVec3 B(….) Frame = 200 TVec3 Inc = (B-A)/Frame For( int i=0;i<Frame;i++) { MoveEntity(CameraPivot,inc); PointEntity(Camera,TargetEntity); PositionEntity(Camera,EntityPosition(m_CameraPivot),1); Render(); } My problem is that the camera does not go in the direction of point B !!! Help me please ^^ Gabriel Quote
Marleys Ghost Posted March 6, 2012 Posted March 6, 2012 http://www.leadwerks.com/werkspace/topic/4593-camera-mouvement/ Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head"
Gabriel Posted March 6, 2012 Author Posted March 6, 2012 ?? is not the same question but other probleme ;-) Gabriel Quote
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