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Posted

Hello all,

 

I'm just losing my mind,.. I'm freaking out here.

Didn't know how hard it could be to let a light flicker.

 

Can someone please help me to let a simple point light flicker ?

My computer is losing control over gravity if you know what I mean :) (for the ones who don't know: it can fly by now)

 

Cheers

Posted

Change the color of the light rather that it's intensity. Have a look at the firepit script. It is the trick way to make it faster

STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

Posted

Change the color of the light rather that it's intensity. Have a look at the firepit script. It is the trick way to make it faster

okay thanks, but what part of the script do I need to use for it ?
Posted

okay thanks, but what part of the script do I need to use for it ?

 

The part that varies the color of the light.

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Windows 7 Home 64 bit

 

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LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

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Posted

glow:Double

lum:Double

flicker_delay:Double

color:TVec3

light_intensity:Double

light:TLight

 

'Somewhere in your main loop

'-------------------------------------

glow = Cos(MilliSecs()) * flicker_delay

lum = (Abs(glow * Sin(glow)) * 255) * Rnd(.1, .8)

EntityColor (light, Vec4((color.x + lum), (color.y + (lum / 2)), (color.z + lum), light_intensity))

 

I hope this helps..

 

Posted

@naughty alien, thanks... but how to do this in LUA?? is there another way ?

but it helps, when I look very clear and concentrated to it. some LUA code pops up in my brains.

 

cheers

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