Rick Posted February 19, 2012 Posted February 19, 2012 So I have Steve's character set. I want to export each individual model to it's own file so I can built them in code instead of hiding parts of the entire file. In UU3D if I delete a group it then shows the faces that made up that group on the model instead of deleting that group of faces. Is there any way to delete the faces when I delete the group that they are assigned to? Quote
Rick Posted February 19, 2012 Author Posted February 19, 2012 Nevermind, looks like I can select the things I want, invert it, delete the faces, then go back and delete the groups. That goes pretty fast. Quote
Guest Red Ocktober Posted February 19, 2012 Posted February 19, 2012 you don't have to do that inverting thing... simply select the group.. delete it from the group menu... and with the group still selected, go to the Edit menu and Delete... that should get rid the faces... you might also want to Delete the associated textures while Deleting the Group... --Mike Quote
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