DoerrSt Posted December 7, 2011 Posted December 7, 2011 Hello, is there any way how I can set the TextureFilter for all materials (Lua, C) ? I want to set it for all textures to TEXFILTER_PIXEL instead of mipmap. Or do I have to change it for all materials one by one? As far as I can see there's no way to do that in the material-editor? Thanks, Stefan Quote
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