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Posted

Well, looking like yes

 

While Not KeyHit(KEY_ESCAPE)

AddBodyForce body,vec3(KeyDown(KEY_RIGHT)-KeyDown(KEY_LEFT),0,KeyDown(KEY_UP)-KeyDown(KEY_DOWN))

UpdateWorld()
RenderWorld()
DrawText "Use the arrow keys to move the body.",0,0
Flip()	
Wend

 

But afaik, in pure Newton, it can be called only from callbacks.

Working on LeaFAQ :)

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