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Posted

Have you tried using alt+enter when your app is running? Not sure if that works though without some type of code. It's worth a try though! :rolleyes:

Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7.

 

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Posted

in the example you link to in your post, the graphics context is not by the LE Graphics() command but rather a maxgui canvas on a maxgui window... so you would have to resize the window. the best option then is to set the canvas size as a relationship to whatever the size the window is currently... if you search the Blitz forums for 'fullscreen' there are several examples and ways found there to do this with maxgui commands...

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