Didis Posted November 9, 2011 Posted November 9, 2011 1. Is it possible to create complete application using only lua-scripting (not C++)? 2. The default search paths (models,materials,scripts...) for Engine, Editor, Lua? Is it posible to setup paths? When i start the Editor/Engine, does it collects resources on all subdirectories ? Grouping in the object tree in the Editor is based on the file name: "groupe1_groupe2 ... _objectname.XXX", relevant data (model-material-script..) should be in the same directory or not necessarily? Quote
Josh Posted November 9, 2011 Posted November 9, 2011 1. Yes. 2. You can change the directory the editor loads files from in the options. A Lua app automatically loads assets from its own directory, recursively, but you can call RegisterAbstractPath() to load a directory from somewhere else. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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