Czar Posted October 25, 2011 Posted October 25, 2011 Could somebody link me to a simple tutorial to add a skybox, and a simple C++ code? Thanls. Quote
Josh Posted October 25, 2011 Posted October 25, 2011 The simplest way is to create a scene, drag an environment_atmosphere entity into it, set the skybox texture, save it, and load it in a program with this code: http://www.leadwerks.com/werkspace/topic/597-cc-lua-and-framework-all-working-together Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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