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Posted

Hey guys,

 

I had a question about the water in the editor.

when I place water is it then also possible to re-size it so it is in a small place or area?

like in a sink, bathtub, pool...

 

I hope someone can help me with this,

 

Cheers!

Guest Red Ocktober
Posted

not in the editor... and not without modding the rendering code...

 

and then... you'd better plan for that pool or tub to be in the ground...

anytime you take the view below water level the water effects will occur...

 

i don't think Leadwerks water isn't really suited for this sorta application...

 

--Mike

Posted

You van make pools and rivers in le by placing the water first and then sculpting out the land all around it, having textured the land first.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Hey guys,

 

I had a question about the water in the editor.

when I place water is it then also possible to re-size it so it is in a small place or area?

like in a sink, bathtub, pool...

 

I hope someone can help me with this,

 

Cheers!

 

..your request is very reasonable..unfortunately there is no 'easy' way to do that in LE, unless you use custom made shader for it, or fake it by applying cubemap reflection material and apply that on to your surface of interest (quick and dirty)..

 

Posted

I'd use a cubemap. Real-time reflection for a small pool of water is sort of overkill.

My job is to make tools you love, with the features you want, and performance you can't live without.

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