David Will Posted September 28, 2011 Posted September 28, 2011 Hi, I have only just started to work with LUA and I am wondering how to get the post-processing effects (SSAO, GodRays, Anti-Aliasing, DOF) to work in engine.exe built with the Script Editor. I have my basic app using simple scene loading and the fpscontroller, what lines should I add to get the desired effect as if I were viewing from within the editor? Quote
Canardia Posted September 28, 2011 Posted September 28, 2011 SetBloom(1) SetAntialias(1) etc... http://www.leadwerks.com/werkspace/page/Documentation/le2/_/command-reference/framework/ Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
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