Ace1024 Posted September 9, 2011 Posted September 9, 2011 Is there a way to change the detail of the terrain from an .sbx scene in Blitzmax? Thanx, Ace1024 Quote
Canardia Posted September 9, 2011 Posted September 9, 2011 Kinda. You could read all the stats of the terrain into arrays (terrainheights, terrainnormals, etc...), and then recreate the terrain with different resolution, and then set the stats back. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Ace1024 Posted September 10, 2011 Author Posted September 10, 2011 Thanks Metatron, I wasn't sure if this feature was supported out-of-the-box by LE. So is the terrain a child of a scene, or is it something else? If it's a child, then is it part of the terrain class? Quote
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