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Posted

Why would I choose to pay $50 for 3DWS over using Blender?

 

Is the learning curve less in 3DWS? Is the fact that it is designed with Leadwerks in mind beneficial and a time saver? Would buying UU3D still be a really good idea?

 

Take note, I haven't even downloaded the demo yet and my ability to create organic 3D graphics from scratch is suspect. Mostly I want a tool that has as small a learning curve as possible that allows me to customize assets I buy from dexsoft or other sources.

Posted

3DWS is a good to use little tool.

But Blender , specially on last version is easy to use, and like modelers tools as Silo and others, it's really complete and have all you need from modeling to animating.

It's really powerfull with all shortcuts like Edge/Face loop selection, loop cut , extrude functions etc ...

If you want ot make lightmaps more easily and use CG brushes than take 3DWS, if you can put more effort take Blender.

But if your purpose si pure modeling , texturing , and you want all classic functions of modelers than take Blender.

 

And LE3 will incorporate 3DWS if i understood well ?

 

It's up to you :)

Stop toying and make games

Posted

3dws is the best for building large levels quickly. especialy buildings. Use Blender for things like tables,crates etc.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

3DWS is nice, but not perfect.

Blender is nice, but not perfect.

I have both, and I am closer to perfectness than without them.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Posted

Blender & 3DWS are two completely different software.

 

Blender is more of a 3D art modelling/ animating etc tool

 

3DWS is more of a fast level creation tool.

 

It will take you longer to make levels with a lot of buildings (for example) in Blender but when it comes to characters, props & more detailed modelling use Blender...

 

Oh and Metatron, Blender is totally perfect for what its made for :) (disclaimer: Just poking fun not trying to start an argument)

 

Take note, I haven't even downloaded the demo yet and my ability to create organic 3D graphics from scratch is suspect. Mostly I want a tool that has as small a learning curve as possible that allows me to customize assets I buy from dexsoft or other sources.

 

Customizing assets is more a job for Blender though.

STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

  • 2 months later...
Posted

I choose 3D World Studio for me very quickly instrument creating 3D model.

 

but I think Silo, Blender or Autodesk 3D max more better but need a lot of time to creating 3D model

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