Roland Posted August 21, 2011 Posted August 21, 2011 Hi. I have a light where i need the light-source to be something like in this image, which is the model I made in Modo. In Modo its a combination of several procedural textures. The light source does not have to look exactly like in the image, but a least something it that style. Any idea on how to make such a material an d which shader to use. Quote Roland Strålberg Website: https://rstralberg.com
macklebee Posted August 21, 2011 Posted August 21, 2011 a combination of a corona and pointlight should work.. or an emitter with a plight... depends on if you want the 'fireball' to rotate or not... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Roland Posted August 21, 2011 Author Posted August 21, 2011 Thank's I will experiment with that and see what happens Quote Roland Strålberg Website: https://rstralberg.com
macklebee Posted August 22, 2011 Posted August 22, 2011 ive spent way too much time playing with this... roland i sent you a PM with the models/scripts from above Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Roland Posted August 22, 2011 Author Posted August 22, 2011 ive spent way too much time playing with this... Thank's a lot for your help last night. Really kind of you. Explanation for you others: Macklebee took some time to help me with the lights last night. Really nice I will post the result here when it's ready Quote Roland Strålberg Website: https://rstralberg.com
Roland Posted August 23, 2011 Author Posted August 23, 2011 As promised, here is a preview of the portal light. Many thanks to macklebee for help with the Lua script I will add some tweaks but this is the main idea. Quote Roland Strålberg Website: https://rstralberg.com
DaDonik Posted August 24, 2011 Posted August 24, 2011 That "ball of lava" there looks pretty cool! Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)
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