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I'm starting to use blender more again, but I always have trouble marking the seams for a UV map on a complex mesh... for example, A house with doors and windows. Sometimes the smart unwrap feature works, but puts faces in weird places and distorts them a bit on the map. I've searched on youtube multiple times with no luck at finding a good tutorial. Does anyone know of one that explains marking seams well?

 

Thanks! :D

Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7.

 

Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4

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