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Posted

Hi. What is the best way to make a character move in whatever direction it is facing.?

I use pointentity to make enemies face player character but sometimes require them to move towards player.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

You just put camera.rotation.Y as the first parameter to UpdateController().

If you don't use controllers for the enemies, then you can do a simple MoveEntity(enemy,0,0,1), or if it's a physics enemy, then you do AddForce(enemy,0,0,10).

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

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