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Does the TCamera object maintain a list of entities previously rendered?

 

I'm looking for a really FAST way to get a list of TEntities in the camera frustum. With the culling system this information might be available?

6600 2.4G / GTX 460 280.26 / 4GB Windows 7

Author: GROME Terrain Modeling for Unity, UDK, Ogre3D from PackT

Tricubic Studios Ltd. ~ Combat Helo

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