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I don't understand what Mono has to do with Leadwerks on Android. I know Mono works on Android, but the engine doesn't depend on C#, so it's not like that is a hurdle to overcome.

 

Yes, I intend to support Android. I have not yet decided whether Android will be supported at launch. I do want to give it a try soon and see if I can get Leadwerks compiling in the NDK. We've got Windows, Mac, and iOS working, and it would be nice to investigate Android before committing too much code.

My job is to make tools you love, with the features you want, and performance you can't live without.

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