cassius Posted July 19, 2011 Posted July 19, 2011 I put some trees from vegetation folder into my terrain and when I move the camera there is a flickering effect which is annoying. How can I fix this? also the color saturation in my bmax program is much less than it is in the editor. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Cole Chapman Posted July 20, 2011 Posted July 20, 2011 I was messing with the editor and noticed this driving a Viper Scout through the trees. When you move the camera down near the terrain, it adjusts the position to not collide with the terrain. I think the camera (when going through trees) adjusts to not collide with them but it is indeed strange. I will mess with it a bit but if you figure it out, please do tell how you accomplished it Quote
cassius Posted July 21, 2011 Author Posted July 21, 2011 It doesn't happen when I run my game in the editor. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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