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Posted

Hello,

 

can someone tell me how can i use the obj converter from cmd, please?

 

I'm trying like this: obj2gmf +mesh "name.obj" +scale 0.1 -nocolor, and it doesn't work, but if i use it

by clicking in it, then works but can't scale.

 

thank you.

Posted

I've not used that convertor in a long time but I'm sure thats the syntax I used to use and it worked fine. Maybe later versions of the exe have had the command line options removed.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

Posted
Just a random guess, would +model work instead of +mesh?

 

not working, thank you. But if i try without +mesh like this : obj2gmf "name.obj" +scale 0.1 -nocolor,

then it works but not performs the scale, don't know why.

Posted

obj2gmf.exe "mymodel.obj"

 

There aren't any other options.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

I found my notes on this and it was b3d2gmf.exe that I previously used. The command line was as follows:

 

b3d2gmf +mesh "filename.b3d" –nocolor +scale 0.01

 

and that definitely worked as I converted and scaled many models using that.

 

So either the obj2gmf never supported the command line switches or they were indeed removed at some point.

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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