cassius Posted June 2, 2011 Posted June 2, 2011 No its not a newspaper headline its a problem with 3rd person character. When I need my character to die he will not go into the die animation. Is this because he is parented to the player? If so what can be done about it? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
cassius Posted June 3, 2011 Author Posted June 3, 2011 I have a character who engages an enemy in a sword fight. If I want my character to die (the character attached to the player) it will not go into the "die" animation sequence. I tested the sequence outside of my game and iy works fine. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
cassius Posted June 3, 2011 Author Posted June 3, 2011 Ok. I think I figured it out.try something tommorow. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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