Rick Posted May 28, 2011 Posted May 28, 2011 TCamera camera = GetLayerCamera(GetFrameworkLayer(0)); CameraClearColor(camera, Vec4(1.0, 0, 0, 1)); I still get a black screen after doing this. I would think I would get a red screen. What am I missing? Quote
Canardia Posted May 29, 2011 Posted May 29, 2011 By default the camera clear mode is set to clear nothing, so it shows the background world. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Rick Posted May 29, 2011 Author Posted May 29, 2011 By default the camera clear mode is set to clear nothing, so it shows the background world. Ah. http://www.leadwerks.com/wiki/index.php?title=CameraClearColor The C++ doesn't seem to do anything with clear mode, but I see the BMax version does. Quote
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