bluangel74 Posted May 19, 2011 Posted May 19, 2011 hi, sorry for my english language,i don't speak english very well,Sorry but you are starting out with Leadwerks demo, I imported a car editor, I see it as a static mesh in viever model, consisting of a body and four wheels, now to create the physics easier to move it what to do, I tried to change the information on my car in the script of the vehicle vipersout, but I always errors, any suggestions, please? Quote
DaDonik Posted May 19, 2011 Posted May 19, 2011 You need to make a special collision mesh. (.phy) The automatically genererated physics body is just for static meshes. I'm afraid that tool is not in the evaluation kit. It's called "phygen.exe" and is part of the SDK when you buy it. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.