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Posted

As I understand CAT is Character Animation Toolkit for 3ds max. My exporter for 3ds max and FBX exporter (as far as I know ) supports only skin modifier for skinned meshes. And it doesnt matter what kind of bones does skin modifier use (It can use even boxes or spheres as bones). If CAT uses Skin modifier then I think there is no any problem to use CAT. Each frame is exported (Like you have keyframes in all frames) So my answer would be Yes.

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Posted

just for making you sure, CAT works fine with LE. (all of our characters are rigged with CAT)

Omid Saadat

OD Arts Blog

 

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