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Posted

I haven't checked the lua files yet, but has anyone added a classname by default to all lua scripts? If so, where did you do it, or does anyone have a modified script that does this? I'm sure it's somewhere in the baseclass.lua or class.lua where you would have to do this, but just wondering if anyone has already done something like this that I could use.

Posted

Was thinking along the lines of adding group:AddProperty("Classname", PROPERTY_STRING ) to one of the base scripts so every model would get it.

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