BLaBZ Posted September 29, 2010 Posted September 29, 2010 Is there any way too FitMesh within a specified bounding box? Quote = OpenGL
Canardia Posted September 29, 2010 Posted September 29, 2010 You can make a FitMesh function quite easily: First check the current bounding box size, and then calculate a factor between your wanted bounding box and the current bounding box and scale the entity with that factor. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
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