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Posted

I have a maze (see screenshots).

 

When camera looks only at the wall, i have 46 FPS

When camera looks at the level from the same position, where there are much more entities to render, cull and so on, i have 67 FPS

post-648-088264000 1283060602_thumb.jpg

post-648-035150800 1283060621_thumb.jpg

Working on LeaFAQ :)

Posted

i actually get the exact opposite using that same scene... i have ~110 fps when looking at just the wall and ~95 when looking down the long corridors... I dont know what could be causing you to have the opposite effect...

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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