VeTaL Posted August 29, 2010 Posted August 29, 2010 I have a maze (see screenshots). When camera looks only at the wall, i have 46 FPS When camera looks at the level from the same position, where there are much more entities to render, cull and so on, i have 67 FPS Quote Working on LeaFAQ
macklebee Posted August 29, 2010 Posted August 29, 2010 i actually get the exact opposite using that same scene... i have ~110 fps when looking at just the wall and ~95 when looking down the long corridors... I dont know what could be causing you to have the opposite effect... Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
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