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Posted

Has anyone came across an example on how to do a HUD / Mini-Map / Radar type?

 

Specifically one that *possibly* prints an overhead view of the terrain, like most games now do?

 

Thanks in advance.

Posted

AndyGFX produced a library in BlitzMax for this sort of thing. I don't know what language you are using but I'm sure it could be fairly easily converted or serve as some inspiration for your own design. You can find it here: HUD Library

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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