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Posted

Just set up le 2.4 and find that lighting is very dull in editor / Anyone know the cause of this? I did a clean install.

EDIT: altering ambient light makes no difference.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Also when I select an object in the editor it turns black instead of red. If I install a new light (pointlight) it seems to work ok.This only happens in my existing map. When I start a new one everything works fine.Looks like I am going to have to do all the lighting again.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Re installing the shader pak from le 2.32r5 solves the problem but is there something wrong with shader pak 2.40 or am I failing to set something.Anyone answer this question?????

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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